Merging textures into one (Baking new texture)

Hi DD Community. I’m struggling with something which SHOULD have a simple fix. Namely, merging all of the textures in a complete obj file into just one texture. In 3D software, the term is “Baking” but I’ve tried several options with C4D and Blender and it fails constantly.

Has anyone ever had any luck and can share their workflow, please?

Just to reiterate - I want to open my obj and all associated textures that DD has created, and then report a final model with just one texture file.

I look forward to hearing from my saviour(s), if he / she / they are out there!


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