3D Model Takeoff View Reset

I know there was a previous post about this, but I haven’t been able to find it. The problem is that when editing volume annotations in 3D that every time you edit a vertex the model zooms back out to the extents of the annotation. It needs to stay where it was when you edited the point. I just had to re-zoom back into the stockpile about 20 times to get it dialed in… @Jamespipe

I’ve had, and have, the same problem. So annoying and time consuming…